Update: giant worm, fireplace, slime & more
Update! What’s new in v0.8.6?
Additions
- Visual: additional underground background graphics.
- Visual: when bugs get destroyed: slime!
- Visual: fireplace + animated fire
- Vacuum Robot
Changes
- The door started open en closed by itself. Changed to: the door starts closed. - Tutorial text disappears more quickly.
- Day 3: +5 seconds.
- Day 4: the moment of being able to shoot has changed.
- Day 4: small HUD changes.
- Day 6: More bugs to shoot.
- Crosshair made lighter
- visual: decreased amount of dust a bit
- Ping-Wee: small text changes
Fixes
- Quiting & restarting the game did not work correctly.
- Ping-Wee and text was partially visible when a goal was reached.
- Enemies would not show being hit when using day 4 gun.
- Small changes to the timing of Ping-Wee’s text on day 4.
- The hearts were visible at the start of the level, when the player was not yet visible.
- Day 11: fixed arrow displayment issues.
- Day 11: fixed the end screen not displaying correctly.
- Day 2: shotgun reloading sprite was visible in the toilet.
- After a restart of the game, day was set to 1. Fixed to use saved data.
Get KIWAYA
KIWAYA
Every session is different - use weird weapons
Status | Released |
Author | rogerty |
Genre | Shooter |
Tags | 2D, Destruction, Exploration, Short, Singleplayer, Third Person, treasure, unique, weird |
Languages | English |
Accessibility | Configurable controls |
More posts
- Demo availableJul 30, 2020
- The visual feedback update & moreMar 04, 2020
- The trailer updateJan 06, 2020
- Giant wormSep 12, 2019
- Update! What’s new in v0.8.5?Jul 28, 2019
- Update! What’s new in v0.8.4?Jul 10, 2019
- New update! What’s new in v0.8.3?Jul 06, 2019
- New update! What’s new in v0.8.2?May 20, 2019
- micro message: incoming update^^May 18, 2019
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